Bad Influence! - Season 4

← Back to All Seasons of Bad Influence!
Update on the Super Consoles

1 - Update on the Super Consoles

Air Date: September 6, 1995

Main Review: Panzer Dragoon (Saturn) Features: A update on the super consoles; Virtual Violet on sequels; The Virtual Guitar accessory Report: Dave Perry and Earthworm Jim 2

Games based on TV Shows

2 - Games based on TV Shows

Air Date: September 13, 1995

Main Review: Comix Zone (MD) Features: Games Based on TV Shows; Virtual Violet on Websites; A look at Nickelodeon Director’s Lab Report: Community access cable TV show Video Game Slams

Serial Play Multiplayer Gaming

3 - Serial Play Multiplayer Gaming

Air Date: September 20, 1995

Main Review: Donkey Kong Land (GB) Features: Serial Play multiplayer gaming; The Bad Influence! web cam; Virtual Violet on live web cams Report: SIGGRAPH ‘95

The Sony Playstation

4 - The Sony Playstation

Air Date: September 27, 1995

Main Review: Wipeout (PS) Features: The Playstation, its games and peripherals; Virtual Violet on Development of Joypads; A look at a Doom editor Report: The birthplace of videogames, Silicon Valley

The History of Pool Games

5 - The History of Pool Games

Air Date: October 4, 1995

Main Review: Command & Conquer (PC) Features: The history of Pool Games; A look at the flight sim EF2000; Virtual Violet on Endorfun; The Nintendo Virtual Boy Report: Virtual World in LA

Worms

6 - Worms

Air Date: October 11, 1995

Main Review: Shinobi X (Saturn) Features: Getting Worms noticed by publishers; a look at The Net film and its website; Virtual Violet on viewers’ feedback Report: A motion capture studio in Sheffield

The Cheat Boy

7 - The Cheat Boy

Air Date: October 25, 1995

Main Review: Killer Instinct (SNES) Features: Cheats and tips with Cheat Boy; A new 3D imaging system without special glasses; Virtual Violet on science fiction Report: Using GPS to aid the visually impaired

How a Laser Display is created

8 - How a Laser Display is created

Air Date: November 1, 1995

Main Review: Tekken (PS) Features: Game Pro magazine’s worm lollypop cover mount; How a laser display is created; A look at Doom-style games; Virtual Violet on playing bad guys Report: Filming The Darkening at Pinewood Studios

Telephone calls over the Internet

9 - Telephone calls over the Internet

Air Date: November 8, 1995

Main Review: Powerdrive Rally (Jaguar) Features: A look at new gadgets; Making phone calls over the Internet and the latest Internet technology; Virtual Violet on viewpoints in 3D games Report: Guide to turn an idea into a game

Clothes designed on Computer

10 - Clothes designed on Computer

Air Date: November 15, 1995

Main Review: Worms (PS) Features: Clothes designed on a computer; A look at the latest football games; Virtual Violet on cheats available on the Internet Report: Shooting video sequences for games

Cyber Pets

11 - Cyber Pets

Air Date: November 29, 1995

Main Review: Vectorman (MD) Features: Cyber pets; A new technique to model virtual hair Report: The Nintendo Ultra 64

Games for the Sega Saturn

12 - Games for the Sega Saturn

Air Date: December 6, 1995

Main Review: Earthworm Jim 2 (SNES) Features: Games for the Sega Saturn; A look at Simply 3D scene designer software; Virtual Violet on Consoles Versus Computers Report: A Royal Navy helicopter simulator

Motion Capture Animation

13 - Motion Capture Animation

Air Date: December 13, 1993

Main Review: Extreme Games (PS) Features: A look at Card Studio and Animated Greetings packages; Motion Capture Animation; Virtual Violet on her top 10 games of 1995; The best places to buy a console this Christmas Report: Tokyo’s National Games Day

New Games for 1996

14 - New Games for 1996

Air Date: January 2, 1996

Main Review: Yoshi’s Island (SNES) Features: The best things to do with a computer; A look at games coming out in 1996; Using the Atari ST as a music computer; The highs and lows of 1995; A look at Juggling Master package; The Shamen sing Heel the Separation